Issues relating to "Third-person view" are maintained on the bug tracker. The crosshair no longer appears in third person view. However, it is still obstructed by fences, slime blocks, honey blocks and ice. No longer obstructed by glass and other such blocks. No longer blocked by most non solid blocks like grass. The camera switching key, default set to F5, can now be rebound. The sides of the player's head may now be shown when rotating the view using the deadmau5 camera.īeing inside of a block no longer reverts the player's view to first person. The deadmau5 camera was accidentally added again. This feature was added only for deadmau5. Pressing two functionally connected keys at the same time reverts the view back to normal, except pressing U + O. This feature causes the keys Y, H, U, O, I, K, J, L, N, and M to change the camera position in a variety of ways, and pressing F9 freezes the view. The debugging view manipulation, known in the code as the "deadmau5 camera", was accidentally enabled. Pressing F5 twice now switches the camera to the front of the player, while it now takes a third press of F5 to switch back into first person view. The front of the player is no longer shown by holding F1 while in third person view. Holding F1 while in third person view now causes the front of the player to be shown. The player is now centered when in third person view. The arm swinging animation of the player in third person view has now been added. When in third person view, the player is off center by one block to the left, giving an "over-the-shoulder" appearance.īecause mobs looked at the camera and not the player's head, in third person view they looked at the wrong location. However, the items are larger than the usual. Items can now be seen being held in third person mode. The player's body no longer slowly rotates to face forward while in third person view.į5 no longer toggles rain, so water particles no longer surround the player while in third person. The player is now visible again when the third person mode is shown.į5 now toggles rain (a reimplemented feature from Classic), causing water particles to now surround the player while in third person. The player is no longer visible when the third person mode is shown. Pressing F5 now switches the view to third person view.
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